Visual Development / 2D Game & User Interface Artist

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Resume

Rachael Masako Ing
Mobile Game Artist
San Francisco, California, USA

Industry Experience

  • Konami Digital Entertainment (current)
    – User Interface asset production
    – UX wireframes
    – Art task management
    – Facilitating workflow between art and game design/engineering
  • CosmiCube Inc.
    – Mobile Game User Interface: buttons, menu screens and backgrounds
    – Character Design: finalized Creature Design (vector assets)
    – Website User Interface
    – Storyboarding
  • Wigix.com
    – Character Design: mascot character
    – Graphic Design: help section graphics and interactive backgrounds for user webshops

Skills

  • Visual Development
  • 2D Game Assets (digital CG & vector)
  • User Interface for mobile devices
  • Storyboarding, Beat Boards
  • Book cover design for print and Kindle
  • Adobe Photoshop
  • Understanding of Adobe Flash & Maya
  • Traditional 2D animation
  • HTML, CSS and WordPress website construction
  • Watercolor & Color inks
  • Proficient in conversational Japanese

Education

The Academy of Art University –San Francisco, 2007-2011
Bachelor of Fine Arts in Animation: Visual Development
President’s Honor 4 terms